You’ve heard the buzzwords and know that your “user experience” online can make or break how you connect with your clients in a big way.
People don’t just shuffle through a hardcopy of the yellow pages to find professional services like an accountant or a realtor anymore. These days, consumers do a lot more than look up Yelp listings online, too. Your digital presence (regardless of how big or small) communicates something definitive - for better OR for worse. Before you try the “throw-stuff at the wall to see what sticks” approach, UX design can help you understand what works.
What is UX?
To put it simply, UX applies to all human-to-computer interactions (like how a client navigates to find the contact info they need on your site), as much as it does to physical products (think phones with buttons in the perfectly wrong places, or a pantyhose brand that rips in the toe every time you put them on). Sometimes UX is confused with UI, or user interface design. Think of a house: UI would be the wall colour, or the type of carpeting, UX is about whether the doorknobs open properly or if there are any dead-end hallways. The point of UX design is to recognize pain points and the “eureka” moments, to create the best feelings, most efficient experiences, and to promote positive interactions for your clients. Ideally, UX is going to make things feel easier, and create clear paths for user success. Are you thinking, “That sounds simple enough…” ? It’s important to remember that what we THINK is best doesn’t always stand up to cold, hard data and experimentation. If you don’t have a UX expert in your back pocket, you might feel a little lost trying to make educated decisions.The language of UX
Ever heard of the "5 Love Languages"? Well, there’s a language and specific vocabulary for user experience, too. Knowing these terms won’t make you an expert overnight, but when you expand your language you expand your understanding. Think of this as a jumping off point for you to explore these tried and tested approaches to developing a solid digital experience.Design sprint
Even though Merriam Webster defines a sprint as “a race over a short distance at a very fast speed” a design sprint is not about racing through your UX design. This method was developed by GV and it splits a project into 5 chunks, or manageable goals.- Understand (in a group) what your marketing angle is by considering the audience, the competition, your value proposition, and define your KPI’s.
- Diverge from the group to come up with creative ways of solving the problem or moving the project forward.
- Converge with the group again, this time to choose the best ideas and explore them with wireframing or storyboarding.
- Prototype the best ideas! This involves getting the design ready to a point that you can test it on other people outside the team.
- Test, test, test! User testing is the last and crucial step. In this case, one-to-one testing is best, and you’ll want it to be with users from your main target audience.